This
is the Hero stats display. It displays the Heroes name, their ability
points, unspent ability points and also displays a Heroes total stats
which includes any additional
temporary stats increase provided by Equipment or magical enhancement. Strength Physical Damage is measured by a Heroes Strength Dexterity The ability to make critical hits and the dodge rate of the hero Speed A better Speed will allow a Hero to get their turn in battle before any other Stamina Stamina effects how many Health Points [HP] a Hero will get and allows for lesser damage to be taken by Physical Attacks Intelligence A Heroes Intelligence determines how much damage a Magical Attack [MA] will do to an enemy or resistance to Wisdom Wisdom will give better resistance to Magical Attacks from enemies Unspent points These points can be given to a Heroes Ability Stats to increase their power. Heroes start with 0 points at the start of the game but will be given 5 each to distribute upon a new game. An additional 3 Points are awarded when a Hero has made it to the next level. Press the + button beside the stat to increase that stat Take some time to hover over the remaining abilities with the cursor to see what that statistic does. Let's describe the abbreviations below: [PA] - Physical Attack [MA] - Magical Attack [CH] - Critical Hit Rate [CA] Critical Attack [HP] Health Points [EN] - Endurance [DR] - Dodge Rate [PR] - Physical Resistance [MR] - Magical Resistance |